The Sorcerer is one with nature and the elements which he has made his own to use for his protection as well as for attacking.
At Level 31, the sorcerer can choose between the two specializations Elementalist and Specialist.
The status points of the sorcerer have the following effect:
- Strength (STR): Increases physical attack
- Dexterity (DEX): Increases the chance of deadly and critical hits.
- Intelligence (INT): Increases the magical attack.
- Constitution (CON): Increases maximum health and maximum mana.
The sorcerer learns his abilities at his master. The master of the Sorcerer is in the city of Randol (Juno) in the Master Quarters.
Masters of the Sorcerers or Masters of all classes can also be found in other cities.
When the Sorcerer reaches level 31, he can choose one of two specializations from his Master. He has the choice between the Elementalist and his spirits or the transforming Specialist. If later on it appears that the chosen specialization was not the right one, it can be changed at any time.
To select one of the two specializations, the following prerequisites must be met:
The level 30 skill "Ice Spike" must be level 5.
50.000 Gold must be inventory
The elementalist can summon the spirits of earth, fire, water and air so that they can support him in his fights and he himself does not get into the trajectory. He also has useful abilities to strengthen his allies.
Weapon Type: Fallarm/Polearm
Status Points bonus: Intelligence
- Can summon spirits to help
- Area of Effect Skills (AoE)
- Can make enemies incapacitated
- Low defenses
- No healing skills
- Low attack damage